Justin’s Words of Wisdom: The Wii U — Concerns and Comments
- July 12th, 2011
- Posted in Justin's Words of Wisdom . Video Games
- By Justin
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By Justin Polak
Co-founder Ambassador of the Mushroom Kingdom
Well, it’s been roughly a month after E3 and most of the dust has settled concerning most major announcements. I have had time to rationalize my thoughts and impressions, so I decided to be one of many people who throws their two cents about the Wii U, Nintendo’s successor to the Wii.
This would be the fourth time Nintendo threw a curve ball when it comes to how video games are played. The original Nintendo DS successfully integrated a touch screen in the handheld market, the original Wii popularized motion controls and the 3DS has brought glasses free 3D gaming to the table. Now, the Wii U sports a touch screen in it’s large, but reportedly comfortable controller. The controller will allow players to interact with games by using the controller screen itself and a conventional television. Other features include a microphone, camera and general motion controls.
As much as I like the idea of the controller, I do have a few concerns already. First, how much is the Nintendo going ask consumers for the Wii U? The way I see it is that the 3DS debuted at $250, which was the same price point the original Wii was at when it launched in 2006. I can’t see the Wii U debuting lower than $450–and I’m being generous here.
I’ll admit I’m no analyst, but I can’t ignore that I strongly believe part of the draw of the original Wii was it’s drastically cheap price compared to its competitors at the time. I’m going from memory here, but the Xbox 360 was still over $400 (if you wanted a worthwhile version of the console), and the PlayStation 3 was still $600 at the time of the Wii’s release. The revolutionary motion controls definitely helped move the console towards middle aged households, retirement homes and all sorts of new consumers. I’m not taking that away from the big N.
However, try to look at things from the point of view of new consumer in the video game industry, much like one you would have found around 2006/2007. What’s the first thing most “normal” people look at? The price. You could talk all day why you may think the 360, PS3 or using a gaming PC is better than the Wii, but even if you convince an average consumer that your opinion is valid, the price will always have the final day, especially in today’s economy (I hate saying that for the record).
If the Wii U doesn’t have the same price advantage over its competitor this upcoming generation, Nintendo might find itself in the same awkward place it held during the GameCube days. Even if my price concerns works itself out somehow, will the same consumers that bought the Wii be willing to purchase another console? While it’s more common and acceptable for people to upgrade technological gadgets these days, people may be hard pressed to purchase a Wii U if their original Wii has been an expensive dust collector for a couple of years.
Going back to the topic of the controller, how much will an additional/replacement controller cost? Another major hurdle Nintendo will have to clear with everyone is reasonable pricing for such an elaborate controller. I’m throwing out a random number here, but given today’s prices for more conventional controllers, I can’t see how a normal controller will be under $100. Again, I feel like I am being generous.
I shudder to think how many younger players are going to break these controllers, and what a dent on the wallet it will be to replace them. Nintendo has always been awesome at building durable hardware with great replacement plans, in my experience. However, I don’t see how Nintendo can offer a good replacement deal for such an elaborate set up. Don’t get me wrong, I’m not saying that these controllers are bound to fall apart at the drop of Mario’s hat, but the idea of something like that breaking in my possession is making me sweat. I guess I’ll have to wait and see.
As far as the controller’s potential, while I am excited for what the controller can do, I hope that most developers don’t opt to make the controller’s screen a map or inventory management device. By peeking around the internet, I have seen some pretty cool ideas, but they all have come from users on message boards. While some cool ideas were showcased at E3, I am still waiting for something truly groundbreaking to come from the device.
Now, what that revolutionary idea is, I don’t know. What I do know is that while I absolutely loved the original Wii, DS and (currently in the process of falling in love with the) 3DS, I haven’t truly felt like something had truly shattered my perception on what a video game can be. While the touch screen on the DS and the Wii’s motion controls has rewritten the rules and obviously pushed the industry in a different direction, and I have enjoyed those innovations immensely, I haven’t played a video game that made me feel that all games should use motion controls or a touch screen. This is a very hard idea to convey simply because this game of mine doesn’t exist, but maybe the Wii U can finally give me the great unknown that I am looking for.
At the end of the day, I realize that some of my concerns may seem like I am borrowing trouble. I’m not going to mince words: I love Nintendo, and I do want to see them succeed, which I guess is why I have the concerns in the first place.
All photos from nintendo.com.







I’m curious to see the kinds of titles that come out for it, but I also wonder how much it will cost to develop for. I picture things like a 2D Metroid game with an interactive map on the controller’s screen. I would love to see something like that.
The Wii u will probably be around 300-400$ they said it will not be more than this current gen so if you see the prices on Sony and ms I can’t see it being more than that.
Price is certainly a concern, I think you are right that casual gamers might not upgrade to an expensive machine, at least not in huge numbers. I would probably buy at $450, but I love new gadgets.
One of the problems companies fall into by announcing new concepts and consoles at such an early stage is that the lack of info leads to inevitable speculation, some wishful thinking and some fearful, fun as it might be to speculate, we will only know when they tell us.
No doubt we will be drip fed titbits over the coming year, some of which will delight and some will alarm…
Man, knowing Nintendo, the Wii u will probably be a hit for the first couple of years, what with them releasing all of their mega franchises like Mario, Metroid, SSB, Zelda, Star Fox, and Pikmin. Once those entries are over and done with, people will switch over to their Xbox’s and Playstations (unless the U’s third party support is on a more valid point than the original Wii).
Compared the the articles I’ve read, this takes my liking.
I sometimes spend my time “studying” Nintendo’s (Sony and Microsoft too) marketing plans and movements and find my speculations to be abit accurate. For the pricing of the Wii U, I would say the system will be $300-$400. Why? Because the system itself is in fact an upgraded Wii with affordable parts. Nintendo usually try to fund their systems with affordable parts of the latest technology. Although the new controller could range to $75-$100. Again, this is speculation.
Hopefully Nintendo will drop the price for the Wiimote and Wii Balance Board down being that we have to reuse for the new system. So that will give us a chance to buy extra controllers if we need them.
Aside from that, the new system and controller is awesome. And I’m mostly looking forward to playing the system with 5-players in the same room. That’s something I’ve always wanted. XD
These all seem valid concerns, that I share as well. As far as the price, I think looking at the 3DS is helpful. Nintendo likes very much to make a profit on it’s machines. Most analysts estimate it costs Nintendo $101 (US dollars) to manufacture and distribute the machine (yes, Nintendo is asking a 150% profit margin). The main reason Nintendo has been able to get away with this is they seem to have decided (for the time being) the 3DS is a “hardcore”/premium machine in the DS line. This is evidenced by their continued aggressive push of “lesser” DS models, despite the 3DS’s release.
I wonder if Nintendo will do the same with the Wii U—asking a ridiculous price at first because they think (correctly) their target market will pay. They can again justify this by continuing to push Wii alongside the Wii U. In fact, this is exactly the type of thinking evident in recent interviews with Reggie Fils Aime, who points out how the Game Boy Advanced successfully sold along with the DS for years.
While I may think some overstate its vitality, I think another concern to have is what Internet services the Wii U will offer. Strong social integrations and a good virtual store will both be important to the Wii U, particularly if they want strong third-party support.
@Marink
@Dylan
Glad you both enjoyed the article. Also, thank you for the additional insight and input. I didn’t think of Nintendo using more affordable parts, and I was reminded that Nintendo does try to push older hardware for awhile.
Very good points by both of you!
Im just fed up with all of the downers being put out about wii u, and hardly anything positive.Its doomed before its even out. Thanks
I’ve enjoyed reading what everyone has had to say about the Wii U and it’s pricing.I just want the system to be able to at least keep up with the next systems Sony and Microsoft will launch also I would like to see a remake from scratch with all characters from original K.I. and Killer Instinct 2 at launch.K.I. I feel has always been an addictive game I can’t get enough of it I’d buy the Wii U for sure just to play an all new Killer Instinct.